JEDIKAJC's Bindings Xbox One over 6 years
combined playtime This is a generic set of bindings which has been selected because there is no Steam default configuration defined for this game. For best results you will likely need to edit these bindings to correspond with the actual in-game input configuration.
Mouse Inputs Keyboard Inputs Gamepad Inputs
Quake Champions Steam Controller (2015) 19 days
combined playtime Your modified configuration for this game.
Mouse Inputs Keyboard Inputs
QUAKE Steam Controller (2015) about 2 years
combined playtime This configuration feels right to me.
Mouse Inputs Keyboard Inputs Gyro Inputs
GYRONKEYBOARD DualSense about 3 hours
combined playtime RADIAL MENU+FACE BUTTONS FOR WEAPON SWAP MODE SHIFT L3 INVERT WASD FOR STRAFE JUMP
Mouse Inputs Keyboard Inputs Mode Shifts Gyro Inputs Radial Menus
Doom Copycat Layout Steam Deck Layout for Steam Deck to emulate Doom 2016's layout as closely as possible.
Mouse Inputs Keyboard Inputs Mode Shifts Gyro Inputs Touch Menus Radial Menus
BlazingImp Xbox One about 4 hours
combined playtime Make sure to check your Control Schemes. Mouse Sensitivity = 1.8 , Mouse Yaw = 0.084 , Mouse Pitch = 0.088 , Mouse Acceleration\Offset\Sens. Cap = 0 , Auto-Zoom = On , Zoom Sens. = 0.6 , Mouse Filtering = 6
Mouse Inputs Keyboard Inputs Gamepad Inputs
Xbox One (PC) Xbox One 17 days
combined playtime For use with the Xbox One Controller. Modify the right analog for faster sensitivity. Enjoy! :)
Mouse Inputs Keyboard Inputs Gamepad Inputs
P4TCH98's Bindings Steam Controller (2015) about 1 hour
combined playtime La tua configurazione modificata per questo gioco.
Mouse Inputs Keyboard Inputs Gamepad Inputs
Quake For Switch Pro Nintendo Switch Pro 25 days
combined playtime FPS Layout for quake
Mouse Inputs Keyboard Inputs Gyro Inputs Gamepad Inputs
Keyboard (WASD) and Mouse Generic 2 days
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
Bumper Jumper: Xbox 360 (PC) Xbox 360 about 2 months
combined playtime Your modified configuration for this game.
Mouse Inputs Keyboard Inputs Gamepad Inputs
Krakama's Layout Xbox One 40 minutes
combined playtime A relatively standard controller layout with a radial menu for selecting weapons. Additionally, Left Face Button (X) is mapped to Q for the Rocket Launcher, LB is mapped to E for the Lightning Gun, and Right Stick Click is mapped to R for the Railgun.
Keyboard Inputs Gamepad Inputs Mouse Inputs Radial Menus Mode Shifts
SONY NAVIGATION CONTROLLER and MOUSE Xbox 360 about 2 hours
combined playtime NAVIGATION CONTROLLER for movement MOUSE for aiming :]
Keyboard Inputs
Quake Champions Controller Blueprint Steam Deck about 1 hour
combined playtime console like exp feel free to mod -diowashere
Keyboard Inputs Mouse Inputs
RywaZ's Quake Cfg Xbox One Votre configuration modifiée pour ce jeu.
Keyboard Inputs Mouse Inputs
drews setup Steam Deck 1 day
combined playtime Your modified layout for this game.
Keyboard Inputs Mouse Inputs Gyro Inputs Radial Menus
drews setup Steam Deck Your modified layout for this game.
Keyboard Inputs Mouse Inputs Gyro Inputs Radial Menus
DualSense Edge input for Quake Champions DualSense Edge about 1 hour
combined playtime This is an unofficial DualSense Edge input for Quake Champions, created by Romactu.
Keyboard Inputs Mouse Inputs Gyro Inputs
Quake Champions (GYRO) HERTZ DualShock 4 about 1 hour
combined playtime Tu disposición modificada para este juego.
Keyboard Inputs Gamepad Inputs Mouse Inputs Gyro Inputs Radial Menus
Steam Deck: 3-axis Gyro, Flick Stick, fast weapon switching Steam Deck 14 minutes
combined playtime Works with the default button configuration. Perform strafe/circle jumps easily with Flick Stick. Use Gyro for aiming.
Mouse Inputs Keyboard Inputs Gyro Inputs

