Features
Mouse Inputs Mode Shifts Gyro Inputs Gamepad Inputs
Creator Description
Uses mostly standard Xbox controls and mouse input where possible. Holding right grip applies a QTE layer that can be used to mash through any QTE in the game using turbos or toggles. Aim sensitivity should be maxed out in-game. Holding right grip also changes to mouse input to rotate artifacts with better precision. Includes two-stage aiming and context-sensitive right pad click. The left pad has improved haptics for better joystick emulation.
Beta
Best viewed on Desktop (Landscape)